FNX - Fashion Tech
At FNX Technologies, I led technical initiatives to change how the fashion industry works through Cloud-Based Rendering:**. Our platform integrated with industry-leading tools like Browzwear’s VStitcher and Clo3D, letting designers work digitally and sustainably. This work helped fashion brands accelerate their workflows, minimize physical prototyping, and embrace the future of digital apparel design.

FNX partnered with key players to merge 3D virtual garment workflows into the wider fashion ecosystem. For example, our collaboration with Alvanon integrated their diverse digital mannequins into our platform, enhancing workflow adaptability and solidifying FNX’s role in fashion innovation.
Working on this project provided me with a deep understanding of the distinct challenges between developing internal VFX tools and creating a software product designed for unsupervised use by hundreds of designers worldwide. In Visual Effects, we often dedicate extensive time to perfect individual assets, ensuring there are no technical issues. At FNX, however, the focus was on delivering a render pipeline that maintained technical excellence while minimizing user intervention. This required the pipeline to automatically handle a diverse range of assets, balancing enhancements like applying crease weights to subdivision meshes for improved visuals with the need to avoid potential intersection issues, particularly when working with digital mannequins.
Through my work at FNX, I was able to combine my expertise in computer graphics with my commitment to sustainability. This experience reinforced my belief in the power of technology to address global challenges and inspires my ongoing pursuit of impactful, interdisciplinary projects.
FNX’s success led to its acquisition by LFX Digital, underlining the platform’s value in enhancing digital product creation and commerce.
During my time at FNX, I built and managed a team responsible for plugins and render submissions to FNX’s proprietary cloud-based compute graph framework. These graphs automated tasks like mesh cleanup, shader optimization, and scene assembly in Blender, streamlining apparel design processes. I spearheaded the integration of FNX’s platform with tools like VStitcher and Clo3D, providing designers with a comprehensive, accessible, and efficient digital workflow. To integrate with the wider fashion ecosystem, I collaborated with Alvanon to securely integrate their digital mannequins into our workflows, with strong encryption protecting Alvanon’s proprietary data throughout the process.
FNX was a wonderful milestone in my career and I’m very grateful for the time I got to spend with this extraordinary team.
- What
- Cloud-based rendering pipeline for 3D apparel — Blender at scale, no babysitting.
- Role
- Tech lead — rendering, integrations, team.
- Span
- 2019 → 2022
- Status
- completed